![]() It supports quads and vertex colors, but not multiple Materials. ![]() It supports multiple Textures and Mesh groups.Ī widely supported format, generally used in CAD software or 3D printing. ![]() ProBuilder allows you to export GameObjects to the following formats: Format: This section provides information on which formats are available, how to export ProBuilder objects to file, and also some tips for re-importing back into Unity. asset format and re-import it to use as a Prefab or spawn it in the Scene.Ĭaution: When you export a ProBuilder Mesh to file, remember that if you want to re-import and use ProBuilder tools on it, you need to ProBuilderize first. You can also export your ProBuilder Mesh to the Unity. For example, you might be using a ProBuilder Mesh as a placeholder while greyboxing, but eventually want to create or enhance a complex Mesh. If you want to use a ProBuilder Mesh in another program, such as a 3D modeling application, you can use the Export tool to save it to one of the supported formats.
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